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Wretched Darkness Now Available in Softcover (Lulu.com)

Wretched Darkness, the OSR game of mature horror, is now available in softcover at Lulu.com.

Welcome to the nightmarish realms of the Wretchedverse, where horrors lurk around every corner, and the darkness hides untold terrors. Wretched Darkness is a mature horror role-playing game where players take on the roles of anti-hero characters who must face the unknown and confront the supernatural and the paranormal head-on. Wretched Darkness may be played as a dark fantasy game or you can make it into an actual horror experience. Players can choose from several factions for their characters, some already featured in previous Wretched games, such as the Knights of Cydonnia, BurroughsTech, the Araknyd Brotherhood and the Daughters of Ksenia, and a few new ones, like the Warden Foundation and the Children of the Night. By default, the game is set in modern times, in urban environments, where danger lurks at every turn and death is never far away. However, you can use it to play horror games in different timelines. Combine it with Wretched Époque or Wretched Country for a 19th-century terrifying experience, pair it up with Wretched New Flesh – Postcards from Avalidad for a near-future surrealistic horror campaign, jump into the far future by using Wretched Space, or set it in any other age. This book presents you with a sandbox-style setting inspired by the works of masters of horror, such as Clive Barker, David Cronenberg, David Lynch, John Carpenter, George Romero, Wes Craven, Dario Argento, Tobe Hooper, Lucio Fulci and Mario Bava, but expect sources of inspiration as varied as William Burroughs, Charles Bukowski, William Gibson, Paul Auster, exploitation movies and Leonard Cohen’s poetry. As a Game Master, you will find here tools and game mastering hints for running any style of horror game, such as Giallo, gore, supernatural, psychological, apocalyptic, surreal, sci-fi horror and more. Wretched Darkness uses a revised version of the Wretched mechanics, an old-school set of rules designed for playing characters that are not necessarily good or virtuous. The revised rules are still entirely compatible with previous versions, but they include new mechanics for sanity and the use of magic, as well as several new classes and playable races, such as Incubus/ Succubus, Loup-Garou, and the Wampyr. Player characters are also more vulnerable than they were in previous Wretched games: The Hit Point increase was downgraded (now by default you don’t roll for Hit Points when you level up, you only get 1 additional point per leve) and the level cap is set at 10
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Days Of Darkness Sale (DrivethruRPG)

Days of Darkness sale at DrivethruRPG

This month the Red Room released Wretched Darkness, the best mature horror OSR game ever (as far as we know, it is also the only one…). That’s why, until the end of January, you will find most of our horror-themed scenarios at a 25% discount.

World of Bastards: Daughters of Darkness

Deviants & Dirty Deeds Issue 2

Resort of the Dead

Double Feature (The Old House, A Sweet Serenade)

The Sisters of the Seven Sins

Orpheum Lofts

The Memorial

The Goat Lady

Something Wretched This Way Comes

(In)Sanatorium

In the Mouth of Hell

Coldheart Canyon

The Bastard King

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Nerdcognito Reviewed Wretched Époque

Our friends at the Nedrcognito podcast reviewed Wretched Époque. You can listen to it here:

If this piques your interest, we remind you that we released a new scenario for Époque yesterday (Tears of Belphegor): https://www.drivethrurpg.com/product/423692/Tears-of-Belphegor

And here’s a discount code for Wretched Époque: https://www.drivethrurpg.com/browse.php?discount=9f91aa3259

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Tears of Belphegor – Released

Tears of Belphegor, by Olivar Tripas: Released (pdf at DrivethruRPG and Big Geek Emporium, it will be available in PoD later)

Tears of Belphegor is a cinematic scenario designed for Wretched Époque during the dark times of the Paris Commune. The Player Characters should be part of the Parisian street scum: “Communards”, thieves or murderers, condemned to death by firing squad for betraying their country. A group of four or five low-life scoundrel characters would be ideal for this short scenario, playable in one session of 6 to 7 hours.

https://www.drivethrurpg.com/product/423692/Tears-of-Belphegor

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Wretched Folklore Released

Wretched Folklore by Matthew Thomas, released today on Drivethru and Big Geek Emporium (it will be available later at Lulu.com a well)

On its face, Wretched Folklore it is a bestiary of creatures inspired by both Native American and European folklore to use in your Wretched Country and Wretched Époque campaigns. As games written with the OSR in mind—or, more aptly, written with the OSR game design philosophy as a guide—the Red Room’s offerings can fit into just about any game system with very little tweaking. This supplement, Wretched Folklore, is no different. You will find monsters that are, hopefully, unique and not your standard critter found in a monster manual of the world’s most popular role-playing game. Perhaps one of these monsters will make a fitting substitute for a creature found in a module of your own.

https://www.drivethrurpg.com/product/422667/Wretched-Folklore-A-Wretched-Bestiary-by-Lordmatteus

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Days of Darkness Sale

Days of Darkness Sale: After the release of Wretched Darkness, the Wretched game of horror and dark urban fantasy, perhaps it’s the right time to take a look at our supernatural-themed scenarios. Starting today and ending Sunday all horror adventure modules will be at a 25% discount at the Red Room store. 

https://www.drivethrurpg.com/browse/pub/21617/The-Red-Room

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Presenting Wretched Darkness and Chatting with Griffith Morgan

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Wretched Darkness Released

Wretched Darkness was just released at DrivethruRPG and Big Geek Emporium (it will be available later at Lulu in print on demand)
https://www.drivethrurpg.com/product/421954/Wretched-Darkness

Welcome to the nightmarish realms of the Wretchedverse, where horrors lurk around every corner, and the darkness hides untold terrors. Wretched Darkness is a mature horror role-playing game where players take on the roles of anti-hero characters who must face the unknown and confront the supernatural and the paranormal head-on. Wretched Darkness may be played as a dark fantasy game, or you can make it into an actual horror experience. Players can choose from several factions for their characters, some already featured in previous Wretched games, such as the Knights of Cydonnia, BurroughsTech, the Araknyd Brotherhood and the Daughters of Ksenia, and a few new ones, like the Warden Foundation and the Children of the Night.

By default, the game is set in modern times, in urban environments, where danger lurks at every turn and death is never far away. However, you can use it to play horror games in different timelines. Combine it with Wretched Époque or Wretched Country for a 19th-century terrifying experience, pair it up with Wretched New Flesh – Postcards from Avalidad for a near-future surrealistic horror campaign, jump into the far future by using Wretched Space, or set it in any other age. This book presents you with a sandbox-style setting inspired by the works of masters of horror, such as Clive Barker, David Cronenberg, David Lynch, John Carpenter, George Romero, Wes Craven, Dario Argento, Tobe Hooper, Lucio Fulci and Mario Bava, but expect sources of inspiration as varied as William Burroughs, Charles Bukowski, William Gibson, Paul Auster, exploitation movies and Leonard Cohen’s poetry.

As a Game Master, you will find here tools and game mastering hints for running any style of horror game, such as Giallo, gore, supernatural, psychological, apocalyptic, surreal, sci-fi horror and more. Wretched Darkness uses a revised version of the Wretched mechanics, an old-school set of rules designed for playing characters that are not necessarily good or virtuous. The revised rules are still entirely compatible with previous versions. Still, they include new mechanics for sanity and the use of magic, as well as several new classes and playable races, such as Incubus/ Succubus, Loup-Garou, and the Wampyr. Player characters are also more vulnerable than they were in previous Wretched games: The Hit Point increase was downgraded (now, by default, you don’t roll for Hit Points when you level up, you only get 1 additional point per level), and the level cap is set at 10.

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Wretched New Year!

2022 was a good year at the Red Room. We decided to take a leap of faith and adventure ourselves in the Wretched world of indie role-playing game publishing. For a change, things actually worked for us! We are aware we wouldn’t have made it without your support! Thank you for being wretched! We promise to keep spamming you with content during 2023!

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Merry Christmas From the Red Room

Hi! First of all, merry Christmas! If you have purchased any of our core books, we have a gift for you: The revised rules for Wretched, which is also a Wretched Darkness quickstart. We’ve been working on the revised rules, introducing changes based on the natural evolution of the Wretchedverse (and buyer and reviewer suggestions) so they can be released with the next game, Wretched Darkness, the Wretched game of horror and dark urban fantasy.

While the setting for Darkness is still being edited, we have just finished the rules layout. These can be used with any of the other Wretchedverse games, and some modified mechanics should actually be used instead of the original. At least, that’s what we think… This time we’ve decided not to release a free quickstart (it’s about 220 pages) but to offer it just to those who have purchased at least one of the core books. Since these are rules for a horror game, some of the optional mechanics will not apply to all Wretched games (e.g. Hit Points were reduced quite a lot). Also, some of the illustrations were NFSW, but we’ve censored them.

So,if you have any of the Red Room’s core books, check your email, you should find there an email about an update.