Penney Tower

(1 customer review)

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A city sourcebook and an alternative location for the world of Wretched New Flesh by James ‘Grim’ Desborough.

Penney Tower, more properly the Penney Technopolis Project, is an technological marvel and early experimental arcology built in the suburban London borough of Stentonford, to the Southwest of the city proper. Built between 1970 and 1975, this was the pet project of architect and scientist Doctor Rory Hardon and was built as a futuristic ‘perfect community’ using high technology to be self-sustaining, self-reliant, self-regulating and self-contained. Dr. Hardon had previously worked on Avalidad’s visionary architecture through the 1950s and 60s, as well as numerous other architectural projects at interesting places all around the world. Nobody goes to Penney Tower any more, and most people have forgotten about it. There’s something strange about the way it has been forgotten, and that those early settlers in the new project – including Doctor Hardon, haven’t been heard of since the structure opened (157 pages).

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Description

Wretched RPG is a free, OSR-compatible core system that brings an emphasis on gritty, anti-heroic adventures inspired by cult movie genres. Designed to be played with its own simple rules or adapted to any d20-based system, Wretched settings like Wretched Bastards, Wretched Darkness, and Wretched Country offer dark fantasy, urban horror, and spaghetti western experiences. Other settings, like Wretched Époque, take you into the grim streets of 19th-century Paris, while Wretched New Flesh plunges players into a dystopian cyberpunk future. For space-faring horror and action, Wretched Space and Orbital Decay provide high-stakes sci-fi drama, while Wretched Apocalypse explores post-apocalyptic survival. From the superhero grit of Wretched Vigilantes to the supernatural mysteries of Wretched Interbellum, each game offers a unique world, rich with dark intrigue and moral ambiguity. The game prioritizes fast, easy-to-run settings that are perfect for one-shots at conventions, game stores, or your home table. With a focus on the morally ambiguous and a nod to 1970s and 1980s cinema and low-budget charm, Wretched invites players to embrace its “Spaghettipunk” style for short but unforgettable gaming sessions.

 

1 review for Penney Tower

  1. James Hobson (verified owner)

    A brilliant and scathing attack on the horrors of socalist housing and more generally the betrayal of the working classes by the left. The naivity of building a futurist shared living space as a looming gheto plays a key role and any brit will recognise the setting immediately.
    The use of tarot cards, linking occult and magical thinking together with the uneasness and feelings of dread caused by brutalist architecture is Grim at his best.
    As a setting there is a lot of detail and thought together with good variety. There are seeds but no real scenario as such and although there is a huge amount there I feel this setting is rather challenging for the GM who will have to be at the top of their game.

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