This Old House (by Joe Coombs)

A Nightmare Railroad for four players and one Game Master, based on ideas taken from the Giallo Trilogy, Welcome to St. Cloud and Postcards from Avalidad by Miguel Ribeiro, published by Postmortem Studios. [PHOTOS BY SÍLVIA CLEMENTE]Acknowledgements: This Old House is tribute to the following films: Evil Dead, Gothic, Poltergeist, Dead Alive aka Braindead, The … Continue reading This Old House (by Joe Coombs)

Unscripted & Unchained (Interview)

A few days ago I was interviewed by DM Bluddworth for his YouTube Channel Unscripted & Unchained RPG Review. We talked about my background as a role-playing gamer and my recent experience of publishing my own scenarios through Postmortem Studios. You can check out the interview here:

Tabletop RPG Review: Orpheum Lofts

An Orpheum Lofts review by Matthew J. Constantine

Matthew J. Constantine

Miguel Ribeiro has created a series of system neutral game supplements called Postmortem Giallo.  Orpheum Lofts is the first.  It does have stat-blocks for a game called (pardon my French) Actual Fucking Monsters, but you could easily plug-and-play this into whatever system you want.  I could see it working well in either Call of Cthulhuor Over the Edge as just two examples.

There is no specific story here, no direction you have to take. It essentially presents a location and populates it with characters, fleshing out the relationships between them. The idea seems to be for the players to take on the role of one of these characters, but I could also see making new characters who have just moved into the Orpheum.

The setting is meant to capture the vibe and essence of Giallo films, the sleazy, over-the-top crime cinema that came out of Italy in the…

View original post 601 more words

As Above, So Below (Coming Soon)

as above, so below, Postcards from Avalidad's first scenario is almost ready for release. This time James Grim Desborough is not doing the layout nor cover design, Manuel Sousa is taking care of that. Here's a sneak peek: as-above-so-below-previewDownload YOU CAN PURCHASE THE FIRST *PUNK GAME SETTING, POSTCARDS FROM AVALIDAD, IN POSTMORTEM STUDIO'S STORE, DRIVETHRURPG AND LULU.COM

Hear Heart Was a Locked Room and Nobody Had the Key

This is a short scenario to be combined with Postmortem Giallo: Orpheum Lofts, or even played without it. It’s a clichéd Giallo story, which features several of the tropes associated with the genre and starts with the murder of a Loft’s resident, the jazz singer Stephanie Armitage. The players can choose among a list of … Continue reading Hear Heart Was a Locked Room and Nobody Had the Key

Postcards from Avalidad Teaser #4

DREAMACHINE: presented by Selene Kelyah (pictured), Nassima and Jared Hassani, this is one of the most popular programs ever in the history of broadcast television. Dreamachine has no actual theme or genre; it basically just follows the trends and presents what the viewers are expected to watch at the right time and place. It is tailored for specific audiences, depending on the country it is being exhibited in, and there are individual options for spectators from different walks of life.

Postcards from Avalidad Teaser #3

A single drop of blood fell in the exact centre of the lake. It opened a wound in the crystalline waters. The wound rippled outwards in slow undulating cries of silent pain. Silence. The wound bled and the pond was dark red. An unborn child fell into the thick liquid, and drowned. He raised the … Continue reading Postcards from Avalidad Teaser #3

Postcards from Avalidad Teaser #2

Inspired by the works of William S. Burroughs, David Cronenberg, Clive Barker and William Gibson, this is a near future setting, which combines tropes from future noir and surreal horror. Postcards includes statistics for both Actual Fucking Monsters and *Punk, so you can choose the mechanics according to which genre you want to give precedence to.